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Top 20 interview questions and answers on Object-Oriented Programming (OOP)

Certainly! Here are the top 20 interview questions and answers on Object-Oriented Programming (OOP):

What is Object-Oriented Programming (OOP)?
Answer: Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. It allows for the organization of software into reusable components and promotes concepts like encapsulation, inheritance, and polymorphism.

What are the main principles of OOP?
Answer: The main principles of OOP are:
    1. Encapsulation: Bundling data and methods that operate on the data into a single unit.
    2. Inheritance: The ability of a class to inherit properties and behavior from another class.
    3. Polymorphism: The ability to use the same interface for different types or forms.

What is a class in OOP?

Answer: A class in OOP is a blueprint or template for creating objects. It defines the properties (attributes) and behaviors (methods) that objects of the class will have.

What is an object in OOP?

Answer: An object in OOP is an instance of a class. It represents a real-world entity and contains both data (attributes) and behaviors (methods).

What is inheritance?

Answer: Inheritance is a mechanism in OOP where a class (subclass or child class) can inherit properties and behaviors from another class (superclass or parent class). It promotes code reusability and allows for creating a hierarchy of classes.

What is encapsulation?

Answer: Encapsulation is the bundling of data (attributes) and methods (functions) that operate on the data into a single unit called a class. It hides the internal state of an object from the outside world and only exposes the necessary interfaces to interact with the object.

What is polymorphism?

Answer: Polymorphism is the ability to present the same interface for different types of data or objects. It allows objects of different classes to be treated as objects of a common superclass, enabling flexibility and extensibility in the code.

What is method overriding?

Answer: Method overriding is a feature of OOP that allows a subclass to provide a specific implementation of a method that is already defined in its superclass. The overridden method has the same signature (name and parameters) as the method in the superclass.

What is method overloading?

Answer: Method overloading is a feature of OOP that allows a class to have multiple methods with the same name but different parameters. The compiler determines which method to call based on the number and types of arguments passed.

What is a constructor?

Answer: A constructor is a special method in a class that is automatically called when an object of the class is created. It is used to initialize the object's state and can take parameters to customize the initialization process.

What is a destructor?

Answer: A destructor is a special method in a class that is called when an object is destroyed or goes out of scope. It is used to release resources or perform cleanup tasks before the object is removed from memory.

What is the difference between composition and inheritance?

Answer: Composition is a design technique where a class contains objects of other classes as members, while inheritance is a mechanism where a class inherits properties and behaviors from another class. In composition, the relationship between classes is typically "has-a", whereas in inheritance, it is "is-a".

What is an abstract class?

Answer: An abstract class is a class that cannot be instantiated on its own and is meant to be subclassed. It may contain abstract methods, which are methods without a body, that must be implemented by its subclasses.

What is an interface?

Answer: An interface is a reference type in Java that defines a set of abstract methods. Classes can implement interfaces to provide specific implementations for those methods. Interfaces allow for achieving abstraction and defining contracts for classes.

What is the difference between an abstract class and an interface?

Answer: An abstract class can have both abstract and concrete methods, while an interface can only have abstract methods (prior to Java 8). A class can extend only one abstract class but implement multiple interfaces. Abstract classes can have constructors, while interfaces cannot.

What is method hiding in Java?

Answer: Method hiding is a feature of Java where a subclass can define a static method with the same signature as a static method in its superclass. This does not override the superclass method but hides it, and the method called depends on the reference type.

What is a static method?

Answer: A static method in Java belongs to the class rather than any specific instance of the class. It can be called without creating an instance of the class and is shared among all instances of the class.

What is a static variable?

Answer: A static variable in Java is a class-level variable that is shared among all instances of the class. It is initialized only once at the start of the execution and retains its value throughout the program's lifetime.

What is the difference between shallow copy and deep copy?

Answer: Shallow copy creates a new object and copies all the fields of the original object to the new object, including references to other objects. Deep copy, on the other hand, creates a new object and recursively copies all objects referenced by the original object to the new object, creating distinct copies.

What are the advantages of using OOP?

Answer: Some advantages of using OOP include:

Modularity: Encapsulation allows for building modular and reusable components.
Flexibility: Inheritance and polymorphism provide flexibility and extensibility in the code.
Maintainability: OOP promotes code organization and makes maintenance easier.
Reusability: Code reusability is enhanced through the use of classes and objects.

These questions and answers provide a comprehensive overview of Object-Oriented Programming concepts commonly discussed in interviews.

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